add_executable(${GAME_EXECUTABLE_NAME} main.cpp)
target_include_directories(${GAME_EXECUTABLE_NAME} PRIVATE ${COMMON_HEADERS})

install(TARGETS ${GAME_EXECUTABLE_NAME} DESTINATION bin)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/src/config DESTINATION bin)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/src/resources DESTINATION bin)
